In Magic: The Gathering, the act of attaching an Equipment to a creature is a core game mechanic. This action involves paying the equip cost of the chosen Equipment card and designating a creature under your control to receive it. Consider the card “Sword of Fire and Ice” as an example. Paying its equip cost allows a player to attach it to a creature they control, granting that creature the benefits listed on the Sword of Fire and Ice.
This mechanic adds a layer of strategic depth to the game. Players must decide when and on which creature to use their Equipment, balancing costs and benefits. Equipment can significantly enhance a creature’s power and toughness, grant it keywords or abilities, or offer other tactical advantages. The ability to move Equipment between creatures also provides flexibility and allows players to adapt to changing battlefield situations. This dynamic interaction between creatures and Equipment has been a fundamental aspect of the game since the Mirrodin block, introducing a lasting influence on gameplay.