This mechanic describes a triggered ability within a trading card game, likely referencing Magic: The Gathering. A permanent card with this ability triggers an effect upon entering the battlefield. The effect destroys an enchantment attached to a creature. For instance, a card played might eliminate a protective aura or a debilitating curse affecting a creature.
Such abilities provide powerful answers to specific threats, offering a form of interaction against enchantment-based strategies. They can swing the momentum of a game by neutralizing crucial enchantments that bolster or hinder creatures. The historical context of such effects lies in the ongoing design space exploration within trading card games, seeking to create dynamic and interactive gameplay. This particular interaction provides a specific counterplay option, adding depth to strategic deck construction and in-game decision-making.