This mechanic represents a cost-benefit exchange within a game system, typically a trading card game. A player voluntarily removes one of their own game pieces, specifically a designated “creature,” from the game. In return, they gain the ability to eliminate another game element, a “permanent,” controlled by any player. For example, a player might elect to remove a less powerful creature under their control to eliminate a more threatening permanent controlled by an opponent.
This type of exchange creates strategic depth. It allows players to make tactical decisions, weighing the value of their own resources against the potential gain of removing an opponent’s resource or obstacle. The decision to utilize this mechanic becomes a crucial element of gameplay, influenced by factors such as the current game state, the relative power levels of involved game pieces, and long-term strategic goals. This dynamic has become a staple in various game systems, offering a compelling layer of tactical complexity.