8+ Best Reanimation Targets in EDH (2024)


8+ Best Reanimation Targets in EDH (2024)

In the context of the Magic: The Gathering Commander format (often abbreviated as EDH), optimal creatures for revival spells represent a crucial strategic element. For example, a powerful creature with a game-altering effect, removed earlier in the game, can be brought back to the battlefield for a decisive advantage. The selection process involves considering factors such as mana cost, immediate impact upon re-entry, synergy with other cards in the deck, and resilience to further removal.

Choosing effective creatures for graveyard recursion provides significant advantages. It offers resilience against removal spells used by opponents, allows for repeated use of potent abilities, and can generate significant value over the course of a game. This tactical approach has been a cornerstone of Commander strategies since the format’s inception, evolving alongside the release of new cards and shifts in the overall metagame.

Further exploration will delve into specific creature characteristics, archetype synergies, and examples of high-value targets categorized by color identity and strategic purpose. This analysis will equip players with the knowledge to make informed decisions when constructing their decks and piloting them effectively.

1. Immediate Impact

Immediate impact represents a crucial factor in evaluating potential reanimation targets within the Commander format. Upon re-entering the battlefield, the creature’s effect should ideally create a significant shift in the game state. This might manifest as immediate card advantage, board control, disruption of opponents’ strategies, or a substantial life swing. The faster a reanimated creature generates value or mitigates threats, the higher its potential as a reanimation target.

Consider creatures such as Grave Titan. Upon entering the battlefield, it generates multiple Zombie tokens, presenting an immediate and substantial board presence. Similarly, Sheoldred, the Apocalypse drains opponents and provides card draw, rapidly shifting life totals and hand sizes. These examples demonstrate how immediate impact can translate into tangible advantages upon reanimation. Conversely, creatures with passive abilities or those requiring further setup to generate value become less appealing reanimation targets.

Prioritizing immediate impact maximizes the value derived from reanimation spells. This approach reduces vulnerability to removal by ensuring a return on investment before opponents can react. While long-term value remains important, the immediate impact of a reanimated creature often dictates the effectiveness of the reanimation strategy. Balancing immediate impact with other factors like resilience and synergy is key to crafting a successful Commander deck centered around reanimation.

2. Game-winning potential

Game-winning potential represents a critical factor when evaluating creatures as reanimation targets in Commander. The ability to single-handedly shift the game state towards a decisive victory upon re-entering the battlefield dramatically increases a creature’s value. This potential can manifest in various forms, including overwhelming board presence, direct damage, resource denial, or a combination thereof. The higher the probability of securing victory through reanimating a specific creature, the stronger its candidacy as a prime reanimation target becomes. Cause and effect are directly linked: reanimating a creature capable of immediately dominating the board or presenting a lethal threat directly contributes to winning the game. Examples include Craterhoof Behemoth, which can create a massive attacking force, or Avacyn, Angel of Hope, which grants crucial protection to a winning board state. The importance of this characteristic stems from the inherent objective of the game: achieving victory. Reanimation provides a potent avenue to achieve this objective, and creatures with inherent game-winning potential maximize the efficacy of this strategy.

Consider scenarios where a game has reached a stalemate. Reanimating a creature capable of breaking parity and creating a decisive advantage, such as Razaketh, the Foulblooded to search for combo pieces or assembling a powerful engine with cards like Bolas’s Citadel, offers a direct path to victory. Conversely, resurrecting creatures with limited impact on the overall board state, even if inherently powerful, may not provide the necessary momentum to secure a win. Understanding this distinction allows players to construct reanimation strategies focused on efficiency and impact, thereby maximizing their chances of success. Practical applications involve analyzing the specific dynamics of one’s Commander deck and metagame to identify the most effective game-winning threats to include as reanimation targets.

Prioritizing game-winning potential as a primary metric for selecting reanimation targets aligns directly with the core goal of achieving victory in Commander. While other factors such as mana cost and resilience remain relevant, the ability to swiftly and decisively end the game upon reanimation represents a substantial advantage. Challenges arise in balancing the need for immediate impact with the risk of over-reliance on a single reanimation target. Mitigating this risk requires careful deck construction, incorporating redundant threats and diversifying win conditions. Ultimately, the effective evaluation and utilization of creatures with game-winning potential as reanimation targets significantly enhances the overall strategic depth and success rate in Commander.

3. Mana cost efficiency

Mana cost efficiency plays a crucial role in determining the viability of reanimation targets in EDH. Reanimation spells themselves often carry a significant mana investment. Therefore, resurrecting lower-cost creatures maximizes the overall efficiency of the strategy. This allows players to deploy impactful threats earlier in the game or to rebuild board presence quickly after disruption. The core principle involves optimizing the mana spent to achieve the greatest impact. For example, reanimating a high-impact creature with a converted mana cost of four, such as Sun Titan, represents greater efficiency compared to reanimating a similarly impactful creature with a cost of eight, like Vorinclex, Voice of Hunger, especially when considering the overall mana investment involved in casting the reanimation spell itself. The cause-and-effect relationship is straightforward: lower mana cost translates to earlier and more frequent opportunities for reanimation, leading to more consistent and impactful plays.

The importance of mana cost as a component of optimal reanimation targets stems from the fundamental resource management aspects of Commander. Balancing the mana cost of reanimation spells with the cost of desired targets allows for smoother gameplay and more strategic options. Casting a costly reanimation spell only to resurrect a relatively inexpensive creature leaves mana available for other crucial actions, such as deploying additional threats or interacting with opponents. Conversely, exhausting most available mana on reanimation limits subsequent actions, increasing vulnerability to disruption. Consider reanimating a Jin-Gitaxias, Core Augur. While powerful, its high mana cost requires a substantial investment. If removed again, the setback becomes significant. Alternatively, reanimating a lower-cost creature like Eternal Witness provides immediate value and leaves resources available for protection or further plays. These practical examples highlight the impact of mana cost efficiency on the overall success of reanimation strategies.

In summary, optimizing mana cost efficiency in reanimation targets provides significant advantages in Commander. It allows for more frequent reanimation plays, maximizes resource utilization, and enhances strategic flexibility. Challenges arise when balancing cost efficiency with the desired impact of reanimated creatures. While lower-cost creatures offer greater efficiency, higher-cost creatures often possess more game-altering abilities. The optimal approach involves careful consideration of deck construction, the commander’s abilities, and the overall metagame. Prioritizing mana cost efficiency as a key criterion when selecting reanimation targets contributes significantly to building a consistent and powerful reanimation strategy in Commander.

4. Synergy with commander

Synergy with the commander represents a crucial factor in selecting optimal reanimation targets in EDH. The commander serves as the cornerstone of the deck, influencing its overall strategy and card choices. Therefore, reanimation targets should ideally complement the commander’s abilities, enhancing their effectiveness and contributing to a cohesive game plan. This synergy can manifest in various ways, such as enabling the commander’s abilities, providing resources the commander utilizes, or furthering the overall strategy dictated by the commander’s color identity and characteristics. Cause and effect are directly linked: increased synergy between reanimated creatures and the commander leads to amplified strategic advantages and more consistent execution of the deck’s core strategy. For instance, a Karador, Ghost Chieftain commander benefits significantly from reanimating creatures with high converted mana costs, directly fueling Karador’s ability. Similarly, reanimating creatures with enters-the-battlefield effects provides additional value within decks helmed by commanders like Ghave, Guru of Spores. These examples demonstrate the practical impact of synergistic reanimation choices on the commander’s effectiveness.

The importance of synergy with the commander stems from the inherent structure of the Commander format. The commander dictates the deck’s color identity and often serves as the primary engine for generating value and executing the chosen game plan. Choosing reanimation targets that directly support the commander’s function amplifies the deck’s overall power and consistency. Reanimating a creature that does not synergize with the commander dilutes the deck’s focus and reduces its efficiency. Consider a Muldrotha, the Gravetide commander. Reanimating permanents that provide additional value when entering the battlefield, such as ramp or card draw, directly supports Muldrotha’s recursive strategy. Conversely, reanimating creatures without such synergy provides diminished returns. This distinction highlights the practical significance of aligning reanimation targets with the commander’s capabilities.

In conclusion, prioritizing synergy with the commander represents a cornerstone of effective reanimation strategies in EDH. This approach enhances the commander’s impact, promotes consistency, and strengthens the overall strategic focus of the deck. Challenges arise in balancing synergy with other factors, such as immediate impact and mana cost efficiency. Overemphasis on synergy might lead to neglecting powerful reanimation targets that offer immediate value but lack direct interaction with the commander. Finding the optimal balance requires careful consideration of the commander’s strengths, the deck’s overall strategy, and the anticipated metagame. Ultimately, understanding and effectively utilizing the synergy between reanimation targets and the commander contributes significantly to building a powerful and cohesive EDH deck.

5. Resilience to Removal

Resilience to removal represents a critical factor when evaluating potential reanimation targets in the Commander format. Given the investment inherent in reanimation spells, ensuring the resurrected creature remains on the battlefield long enough to generate value is paramount. This characteristic directly influences the effectiveness of reanimation strategies, mitigating the risk of wasted resources and maximizing the impact of resurrected threats.

  • Hexproof/Shroud

    Creatures with hexproof or shroud, such as Sigarda, Host of Herons or Ulamog, the Ceaseless Hunger, are immune to targeted removal spells. This inherent protection significantly increases their survivability after reanimation, ensuring they remain a threat and justifying the mana investment in their resurrection.

  • Indestructibility

    Indestructible creatures, like Avacyn, Angel of Hope or Blightsteel Colossus, cannot be destroyed by conventional means. This resilience makes them prime reanimation targets, guaranteeing their presence on the battlefield and allowing them to exert consistent pressure or generate continuous value.

  • Recursion/Reanimation upon Death

    Creatures with built-in recursion or reanimation abilities, such as Sheoldred, Whispering One or Sepulchral Primordial, provide additional value even if removed. Their ability to return to the battlefield or hand mitigates the risk of permanent removal, further justifying their selection as reanimation targets.

  • High Toughness/Defensive Abilities

    While not impervious to removal, creatures with high toughness or defensive abilities, such as Colossus of Akros or Archangel of Thune, present more resilient targets. Their inherent durability increases the likelihood they will survive long enough to generate value after reanimation, making them more effective choices compared to fragile, easily-removed creatures.

These facets of resilience significantly impact the overall effectiveness of reanimation strategies. By prioritizing resilient creatures as reanimation targets, players mitigate the risk of resource loss and maximize the return on investment inherent in reanimation spells. A resurrected creature that remains on the battlefield exerts sustained pressure, generates consistent value, and ultimately contributes more significantly to achieving victory. While immediate impact and synergy with the commander remain important considerations, resilience ensures the longevity and effectiveness of reanimated threats, solidifying their position as prime targets in the Commander format.

6. Evasive Abilities (Flying, etc.)

Evasive abilities represent a significant factor when considering optimal reanimation targets in Commander. Creatures possessing abilities like flying, menace, or shadow significantly increase the likelihood of successful attacks, enabling consistent damage output and furthering strategic objectives. This aspect enhances the overall value proposition of reanimation, ensuring resurrected threats contribute directly to game progression.

  • Flying

    Flying creatures, such as Sepulchral Primordial or Dragonlord Ojutai, can bypass ground defenses, exerting consistent pressure on opponents. This evasion makes them particularly effective reanimation targets, allowing them to connect for damage and trigger abilities that require attacking, maximizing their impact immediately upon re-entering the battlefield. Their ability to circumvent common blockers makes them resilient attackers.

  • Menace

    Creatures with menace, like Lord of the Void or Sheoldred, the Apocalypse, require multiple blockers, disrupting opponents’ defensive strategies and increasing the likelihood of successful attacks. Reanimating a creature with menace can force opponents to sacrifice valuable resources or suffer direct damage, furthering strategic advantage. This disruptive element makes creatures with menace prime candidates for reanimation.

  • Shadow

    Creatures with shadow, exemplified by Nether Traitor or Dauthi Voidwalker, can only be blocked by other creatures with shadow. This inherent evasion makes them highly effective against decks lacking specific countermeasures, increasing the likelihood of successful attacks and maximizing the impact of reanimation. In metagames where shadow is prevalent, reanimating such creatures can create significant strategic advantages.

  • Unblockable

    Unblockable creatures, such as Inkwell Leviathan or Vorinclex, Monstrous Raider, guarantee damage output each turn, bypassing all defensive measures. Reanimating an unblockable creature provides consistent pressure and significantly increases the potential for a decisive victory. This inherent advantage makes them high-value targets for reanimation strategies.

These evasive abilities significantly enhance the effectiveness of reanimation targets in Commander. By prioritizing creatures with inherent ways to bypass defenses, players maximize the potential for damage output and strategic advantage upon reanimation. Evasion, coupled with other factors such as inherent resilience and synergy with the commander, contributes to the selection of optimal reanimation targets. While immediate impact and game-winning potential remain important, evasive abilities ensure consistent pressure and contribute to a comprehensive reanimation strategy in Commander.

7. Value Generation (Card Draw, etc.)

Value generation represents a crucial aspect of effective reanimation targets in Commander. Creatures that generate card advantage, produce mana, or create additional threats upon entering the battlefield offer significant long-term advantages. This sustained value contributes directly to a robust and resilient game plan, maximizing the impact of reanimation spells beyond immediate effects.

  • Card Advantage Engines

    Creatures like Consecrated Sphinx or Archon of Cruelty generate card advantage upon entering the battlefield, refilling the hand and providing resources for future turns. This immediate influx of cards allows players to rebuild after board wipes, maintain momentum, and outpace opponents in resource acquisition. Reanimating such creatures provides a substantial advantage, particularly in drawn-out games where card advantage becomes increasingly crucial.

  • Mana Generation

    Creatures that produce mana, such as Peregrine Drake or Seedborn Muse, accelerate resource development, enabling the casting of more powerful spells and establishing board dominance. Reanimating these creatures can quickly ramp up mana production, allowing players to deploy multiple threats or cast game-winning spells earlier than anticipated. This acceleration provides a significant tempo advantage, particularly in mid-to-late game scenarios.

  • Token Generation

    Creatures that generate tokens, like Grave Titan or Avenger of Zendikar, provide immediate board presence upon entering the battlefield. This influx of creatures can overwhelm opponents, establish defensive lines, or create a powerful attacking force. Reanimating token generators provides both offensive and defensive options, allowing players to adapt to evolving game states and maintain board control. The immediate impact of token generation makes these creatures valuable reanimation targets.

  • Land Retrieval

    Creatures like Crucible of Worlds or Ramunap Excavator allow players to replay lands from the graveyard, generating additional mana and contributing to long-term resource advantage. This consistent land retrieval provides resilience against land destruction strategies and ensures access to the mana necessary for deploying powerful spells and maintaining board presence. Reanimating these creatures establishes a robust foundation for long-term resource management, particularly in environments where land destruction is prevalent.

Prioritizing value-generating creatures as reanimation targets maximizes long-term advantage and strengthens overall game plans. These creatures provide consistent value beyond their immediate impact, contributing to resource advantage, board control, and ultimately, victory. While factors such as immediate impact and resilience to removal remain relevant, the sustained value generated by these creatures makes them crucial components of effective reanimation strategies in Commander.

8. Disruption (board wipes, etc.)

Disruptive abilities represent a significant factor when evaluating potential reanimation targets in the Commander format. Creatures capable of neutralizing opposing threats, disrupting established strategies, or controlling the flow of the game offer substantial advantages upon reanimation. This disruptive potential amplifies the impact of reanimation spells, transitioning from simple card recovery to proactive game-changing plays.

  • Board Wipes

    Creatures like Archon of Justice or Elesh Norn, Grand Cenobite can drastically reshape the board state upon entering the battlefield, eliminating opposing threats and creating opportunities for strategic advantage. Reanimating such creatures can swing the game in a player’s favor, neutralizing established board states and paving the way for a dominant position. The immediate impact of board wipes makes these creatures high-value reanimation targets, capable of disrupting even the most entrenched opponents.

  • Targeted Removal

    Creatures with targeted removal abilities, such as Shriekmaw or Acidic Slime, offer precise answers to problematic permanents. Reanimating these creatures allows for immediate interaction with opponents’ strategies, eliminating key threats or disrupting crucial synergies. This targeted disruption provides significant tactical flexibility, allowing players to address specific threats upon reanimation and regain control of the game.

  • Resource Denial

    Creatures that disrupt mana production or card draw, like Narset, Parter of Veils or Jin-Gitaxias, Progress Tyrant, restrict opponents’ access to crucial resources. Reanimating these creatures can cripple opposing strategies, limiting their ability to deploy threats or execute complex plays. This resource denial creates a significant advantage, stifling opponents’ development and providing a window of opportunity to establish dominance.

  • Hand Disruption

    Creatures like Sire of Insanity or Tergrid, God of Fright can disrupt opponents’ hand advantage, forcing discards and limiting their options. Reanimating these creatures can create significant tempo swings, disrupting carefully planned strategies and forcing opponents to react to immediate threats. Hand disruption can be particularly effective in Commander, where players often hold numerous cards, making these creatures valuable reanimation targets.

Prioritizing creatures with disruptive abilities as reanimation targets enhances strategic flexibility and amplifies the impact of reanimation spells. These creatures offer not only card recovery but also the potential to disrupt opposing strategies, control the board state, and create decisive advantages. While factors such as resilience and value generation remain important considerations, the disruptive potential of these creatures makes them powerful tools in the Commander format, transforming reanimation from a reactive strategy to a proactive means of controlling the game.

Frequently Asked Questions about Optimal Reanimation Targets in EDH

This section addresses common inquiries regarding the selection and utilization of effective reanimation targets within the Commander format.

Question 1: Does mana cost always outweigh immediate impact when selecting reanimation targets?

While mana efficiency is important, the optimal balance depends on the overall deck strategy. Lower mana costs allow for more frequent reanimation, but higher-cost creatures often offer greater immediate impact. Balancing these factors is key to effective deck construction.

Question 2: Are creatures with inherent recursion less valuable as reanimation targets?

Creatures with inherent recursion remain valuable, offering redundancy and resilience. While they may seem less reliant on reanimation spells, their recursion abilities often synergize with reanimation strategies, further increasing their value.

Question 3: How does the metagame influence the choice of optimal reanimation targets?

The prevalence of specific strategies or removal types within a metagame significantly impacts target selection. For instance, if board wipes are common, resilient creatures become more valuable. Adapting reanimation targets to the expected metagame enhances their effectiveness.

Question 4: Are there color combinations that excel at reanimation strategies?

While reanimation is accessible to all colors, certain combinations offer greater synergy. Black traditionally excels at reanimation spells, while white and green offer strong protective elements. Blue provides card draw and control, while red can offer graveyard manipulation.

Question 5: How many reanimation targets should a Commander deck typically include?

The optimal number depends on the deck’s overall strategy. Heavily reanimation-focused decks might include more targets, while decks utilizing reanimation as a supplementary strategy might include fewer. Balancing target density with other strategic elements is crucial.

Question 6: How does graveyard hate affect the viability of reanimation strategies?

Graveyard hate cards, such as Rest in Peace or Tormod’s Crypt, pose a significant challenge to reanimation strategies. Mitigating this risk involves diversifying threats, incorporating graveyard protection, or utilizing alternative win conditions.

Careful consideration of these frequently asked questions enhances understanding of optimal reanimation target selection within the Commander format, contributing to more effective deck construction and strategic gameplay.

Further exploration will delve into specific examples of powerful reanimation targets categorized by color and strategic function, providing practical guidance for deckbuilding and gameplay.

Optimizing Reanimation Strategies in Commander

The following tips provide practical guidance for maximizing the effectiveness of reanimation strategies within the Commander format. These insights offer actionable advice for refining deck construction and gameplay decisions, focusing on creature selection and strategic synergy.

Tip 1: Prioritize Immediate Impact. Creatures that generate immediate value upon re-entering the battlefield offer the greatest return on investment. Consider creatures with enters-the-battlefield effects that generate card advantage, remove threats, or establish board presence. Examples include Grave Titan and Consecrated Sphinx.

Tip 2: Account for Mana Cost. Balancing the mana cost of reanimation spells and their targets is crucial. Prioritize efficient creatures to maximize resource utilization and enable timely reanimation plays. Consider creatures like Eternal Witness and Sun Titan.

Tip 3: Leverage Commander Synergy. Select reanimation targets that directly enhance the commander’s abilities and further the deck’s overall strategy. This synergistic approach amplifies the commander’s impact and promotes consistent gameplay. Consider examples like Karador, Ghost Chieftain and Muldrotha, the Gravetide with their respective synergistic targets.

Tip 4: Value Resilience. Creatures with inherent resilience to removal, such as hexproof, indestructibility, or recursion abilities, offer sustained value. Prioritize these creatures to mitigate the risk of wasted resources. Examples include Avacyn, Angel of Hope and Ulamog, the Ceaseless Hunger.

Tip 5: Consider Evasive Abilities. Creatures with flying, menace, or other evasive abilities ensure consistent damage output and pressure opponents. Prioritize evasion to maximize the impact of reanimated threats. Examples include Sepulchral Primordial and Inkwell Leviathan.

Tip 6: Emphasize Value Generation. Creatures that generate card advantage, mana, or tokens contribute to long-term advantage and resource accumulation. Prioritize these creatures to maintain momentum and establish a dominant board state. Examples include Consecrated Sphinx and Avenger of Zendikar.

Tip 7: Incorporate Disruptive Elements. Creatures with board wipe, targeted removal, or hand disruption abilities offer significant tactical advantages. Prioritize these creatures to control the board state and disrupt opposing strategies. Examples include Archon of Justice and Jin-Gitaxias, Progress Tyrant.

By implementing these tips, players can significantly enhance the effectiveness and consistency of their reanimation strategies in Commander, leading to more engaging and successful gameplay experiences. Careful consideration of these factors contributes to a refined approach to deck construction and strategic decision-making.

The following conclusion will synthesize these key concepts, providing a comprehensive overview of optimal reanimation target selection in EDH and offering final recommendations for players seeking to refine their strategies.

Optimal Reanimation Targets in Commander

Effective reanimation in Commander hinges on careful target selection. Prioritizing immediate impact, mana efficiency, synergy with the commander, resilience to removal, evasive abilities, value generation, and disruptive potential maximizes the effectiveness of resurrected threats. Balancing these factors within the context of the deck’s overall strategy and the anticipated metagame is crucial for consistent success. No single characteristic guarantees optimal performance; rather, a nuanced understanding of these interconnected elements guides informed decision-making.

Mastery of reanimation in Commander requires continuous evaluation and adaptation. The dynamic nature of the format, with its ever-evolving card pool and diverse metagame, necessitates ongoing analysis and refinement of reanimation strategies. By embracing a comprehensive understanding of these principles, players can unlock the full potential of reanimation, transforming it from a simple recovery tactic into a powerful engine for victory.